Virtual Reality Reduces Production Time of Prototypes by 30%
- SEAT uses this technology to optimise the production and manufacturing processes of its cars
- It cuts in half the number of prototypes required prior to making a car, which has a positive impact on the final price of the product
- In the case of the SEAT Ateca more than 800 improvements were made in the virtual stage
Just as in the medical, scientific or videogame sectors, virtual reality is also essential in the auto industry, and is a technology that SEAT has been using for the last 20 years: “It helps us optimise our production processes and accurately visualise the product we’re going to manufacture” says Javier Díaz, head of the SEAT Prototype Centre. More specifically, the use of this technology has reduced by 30% the production time of prototypes, the stage prior to the launch of a car.
The difference has been substantial. Before, tables measuring more than 10 metres in length to spread out the plans, countless lists of car parts and months of work were needed, but now, thanks to virtual reality, a single computer is all that is necessary to visualize the entire car and make improvements much more quickly.